run.js 1.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142
  1. // Learn cc.Class:
  2. // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
  3. // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
  4. // Learn Attribute:
  5. // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
  6. // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
  7. // Learn life-cycle callbacks:
  8. // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
  9. // - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
  10. cc.Class({
  11. extends: cc.Component,
  12. properties: {
  13. },
  14. // LIFE-CYCLE CALLBACKS:
  15. // onLoad () {},
  16. start () {
  17. // 创建一个移动动作
  18. let action = cc.moveBy(5, -1200,0);
  19. //设置回调
  20. let finish = cc.callFunc(function (){
  21. this.node.x = 600;
  22. },this);
  23. //顺序动作
  24. let sequence = cc.sequence(action,finish);
  25. //让顺序动作一直循环
  26. let repeatForever = cc.repeatForever(sequence);
  27. // 执行动作
  28. this.node.runAction(repeatForever);
  29. },
  30. // update (dt) {},
  31. });